AI Insights · Timothy · April 2025
Top Anime Games Performance in Europe Q1 2025
Explore the performance of the top 5 anime games in Europe during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the top anime games in Europe showcased dynamic performance trends across various metrics. Here's a closer look at their weekly downloads, revenue, and active users.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a notable spike in weekly revenue, peaking at around $2.7M in late January. Weekly downloads saw a mid-quarter surge, reaching approximately 67.5K in mid-February. Active users showed a gradual rise, peaking at 488.6K before leveling off.
DRAGON BALL LEGENDS also from Bandai Namco, had its weekly revenue hit a high of $1.5M at the start of the quarter, with a subsequent dip and recovery to $741K by late March. Downloads remained steady, with a slight increase to 28.7K in late March, while active users gradually decreased from 639.8K to 436.3K.
Solo Leveling:Arise by Netmarble Corporation showed consistent growth in weekly revenue, reaching $324K in early March. Downloads peaked at 121.7K mid-March, and active users rose steadily, culminating at 830.4K by the end of the quarter.
The Seven Deadly Sins, also from Netmarble, saw its revenue fluctuate, peaking at $370K at the start and reaching $283K by late February. Downloads remained modest, with a peak at 7.4K in late February, while active users showed minor fluctuations, maintaining an average around 87K.
ONE PIECE Bounty Rush, another title from Bandai Namco, had a steady revenue performance, with a peak of $160K in early February. Downloads were stable, peaking at 14.3K in late February, and active users increased slightly to 96.7K by early March.
These insights are based on data from Sensor Tower, providing a comprehensive view of the anime gaming landscape in Europe. For more detailed analysis, visit Sensor Tower's platform.